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eft_campaign:character_creation:skills

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eft_campaign:character_creation:skills [2025/07/01 03:25] indiebreatheft_campaign:character_creation:skills [2025/07/01 03:28] (current) indiebreath
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 ====== Skills ====== ====== Skills ======
  
-===== Base Skills =====+===== Base Attributes =====
  
-All base skills start at 4, but can be raised or lowered depending on your background, as well as by training in those skills. They max out at 20 through regular levelling though effects, whether permanent or temporary, can be used to increase them further.+All base attributes start at 4, but can be raised or lowered depending on your background, as well as by training in those attributes. They max out at 20 through regular levelling though effects, whether permanent or temporary, can be used to increase them further.
  
 **Strength:** How strong your character is, affects carry weight (not capacity), how far your character can throw grenades, and whether or not they can even lift certain guns.\\ **Strength:** How strong your character is, affects carry weight (not capacity), how far your character can throw grenades, and whether or not they can even lift certain guns.\\
eft_campaign/character_creation/skills.1751340340.txt.gz · Last modified: by indiebreath